
Master Godot by learning to build 3D action RPGs! Popularized in modern times by games like Dark Souls, action RPGs are a highly coveted genre being created by AAA and indie studios alike. With plenty of room for creative levels, enemies, and more, they combine the best of multiple genres while giving developers ample chances to explore new game development techniques. In this course, you’ll build a very simple 3D action RPG that features platforming obstacles, enemies, collectibles, and several other elements core to the action RPG experience. Along the way, you’ll also learn integral components for rendering action combat suitable to this style of gameplay. No matter your action RPG story or enemies, these foundations will give you the base systems you’ll need to both expand your action mechanics and build up your professional portfolio. This course assumes basic familiarity with Godot. You will learn how to: Build a 3D level & player Implement an orbital camera Create collectible coins Animate weapon attacks with 3D assets Script enemy movement and combat Track gold and health with a UI … and more!
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